Nov 21, 2013
Soldiers sure carry a lot of gear. And cammo. I doodled this young guy on the streetcar and painted it in PS when I got home. It's really, really small! Only about 2"x3". I only had a .1 pen on me. More subway sketches on the way!
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| "Make Famke Dance" card for Rocket5's Phantom PI game |
What a great show at the Gladstone! I was so honoured to be asked to put a piece in the art show put together by my producer Tammy Semen. So much wonderful art! The theme was Roald Dahl who happens to have written my favorite children's book ever, "James and the Giant Peach". I picked my favorite scene which is when the gang arrives in NYC just before they land atop the Empire State Building. I thought it would be simple but, well 6 characters and a down-shot of a city turned out to be a fine challenge. Lots of fun! :)
Here are a few of the doodles I did at Topix to better understand pandas. I gathered a ton of reference photos and footage before I started but Topix turned out to have the largest collection of reference material I've ever seen. I made quick photo collages as desktop wallpaper and drew all the time - on my breaks, while waiting for scenes to load, etc. I took extensive director notes because I don't trust my own memory and I wanted to do the best possible job of interpreting the director's ideas. I have otter notes too! ![]() |
| Sunset, Manuel Antonio |
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| Rainstorm, Corcovado |
Oh, my! It's been a while since I posted anything. I've been busy focusing on my still top-secret job at TopixVFX - hopefully I'll be able to show some work soon. In the meantime, I've been doing lots of analogue sketching to take a break from long hours in Maya.
I started off with my iPad using Zen Brush - what a cool app! It's a bit slow for fast gestures like these but I could always try drawing smaller. I switched over to grease pencil to draw a bit bigger.
Here's a bit of the back story: My first line of attack is gathering reference. I always gather way more reference than I probably need, but it's enjoyable for me and I really find it useful. For this one I needed ceilings and fans, pilots and paper airplanes, and mice - lots and lots of mice. I especially wanted to try showing a bit of subsurface scattering on the ears. I chose a hybrid of cartoony and realistic posing and rendering. I experimented with keeping the left ear turned away as it should be and decided it looked funnier this way, even though it's technically incorrect. ![]() |
| Holiday set-up with poinsettias :D |
| 1st sketch in Auryn Ink. Nice paint physics and blending. |
I'm growing more comfortable these days with doodling on my iPad. It's a bit different than the cushy Cintiq + Photoshop tools I'm used to, though many of the skills are transferable. The lack of actual pressure-sensitivity means that line width variation is entirely fake -- you can choose a line width along with taper variation in advance, but on the fly the only way to achieve a thick-and-thin line is by trickery -- either draw fat and peel it back with an eraser or build up the line gradually. Alternatively to using the eraser, you can eye-drop a BG tone to feather into the line, but that means losing all the lovely layers you might want to change later. It's much nicer having the BG separate from the drawing layer(s) so you can move them around later as I've done here, or change the BG tone.